Level design - Maps design - Péril en Daïza
A downloadable game
In the frame of the level design courses, here are some of the maps I created from scratch for a 3D game called "Péril en Daïza". The Godot Engine has been used.
Pictures are presenting a few maps I created.
All maps include enemis, items to collect in order to unlock doors and hidden secret. So, the player avatar is a panda ;). He has to collect all the bamboos and avoid all the enemies in order to save his forest. The first picture details the main assets of the map called "Lost Temple".
The last pictures show the hub detailaing how new maps are integrated and located within this scene. Blue arrows detail how the player can access them.
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